Monday, November 29, 2010

Unity Game Engine

So I've recently discovered this game engine called Unity, which is a engine that doesn't require that much coding. Obviously I'm instantly in love.
The only other engine I have ever found like this was called Reality Factory. While that was okay, it is currently out of date, by about 5 years. Plus its a pain in the buttsexs to get working with commercial 3D programs such as 3D Max and Maya.
The awesome thing about Unity is that its up to date (currently on version 3.1) and supports the big name 3D programs. Overall that there is a free version which anyone can register for.
I'm still currently learning it, but what I've seen so far has blew me away. Especially for something that cost me nothing.
I've already come up for a concept for a game, even started on the environment art. Its still in its infant stages though, so I'm not going to bother to give much away about it.

I highly recommend this program. Give the site a visit, here.

Monday, November 1, 2010

The Progress Continues...

So some people may be wondering whats happened to me, you might even have thought I was dead.
But here I am! (Ta-da!)
I'm still working on that scene in which I posted a while back. This is what it currently looks like:

I feel that its going nicely, except for those big arse shadows that have formed on the water. I haven't figured out how to get ride of those, so if you have any ideas please feel free to tell me.
You can see the work in progress thread on the CG Society here