Wednesday, August 31, 2011

Comic Books

I told you I would update this blog more, you're all just haters who don't believe.
Today I finished my first assignment for my Photoshop class at TAFE. Why is there is a Photoshop class in a games development course? No idea. I do love some good 'ole Photoshopping though, so I'm not complaining. To start off they gave us this image:


Our task as students was to colour this in per say. It may sound like they just give us some crayons and ushered as on our way, but no. It's more than that. We had to professionally colour this is in like they really would in the industry (using flats etc). Probably not the games industry, but at least a industry.
We also had to do this using real colour theory, you know, with a colour wheel and shit. First off I coloured it in with complementary colours:


And then with analogous colours:

Clicky on the pictures for a closer look

We also had to make our own colour palettes as well. That's the good thing about TAFE, they give you heaps of room to create it how you like it and they let you explore your own creativity extensively. 
Personally I feel the analogous one came out better, my lecturer agreed. 

Wednesday, August 24, 2011

Oh yeah, I have a development blog

Considering this is my development blog, I thought it might be cool to you know, actually update it.
Yeah, that could work.
First off you may remember roughly six months ago when I started TAFE. That was a course called Certificate 3 in Digital Media, I've completed that now and I'm now doing a course called Certificate 4 in Games Development. Its' pretty awesome, includes a lot of 3ds Max, Photoshop and coding. While I'm not the biggest fan of the coding sections, I'm really enjoying the graphics based units. Expect to see work posted as it's completed. Also while I'm on the subject, I'll probably post some Cert 3 stuff. Mind as well give it a good home on the internets.

TAFE hasn't completely killed my personal projects though, I've recently started a new 3D render. When I say recently I mean a few days ago, so keep that mind when you look at the following image:


I'm trying to recreate a 60's music room, complete with record player and a reel to reel. 
My to do list is huge. For starters all the objects you see in grey are just place-holders, I haven't even created those models yet. The current ones also need a bit of work, for example I really want that couch to have a just sat in kind of look. Also those shelves need to be populated with more shit, they're looking kind of bare right now.

But yeah, I promise to actually keep this blog updated for now on :)