Friday, December 10, 2010

Delta 9

Here is some more information about my first Unity game and some screen shots. It is in its fetus stage right now though, which shows so please don't bag me about lack of detail.
The story goes like this:

The year is 2063, after natural disaster after natural disaster the world is a completely different place with only one government controlling the whole world. Its called The United Government of Earth, and its pretty much a totalitarian rule. The government likes the people to think that they're completely controlled, but the reality is that underground gangs and gang violence is out of control.
The only sign of hope in this whole screwed up civilization is a deep space station called Delta 9. It is used for research, outer space exploration or just plain holiday makers.
Construction finished in 2054, and since then the population has grown to about 80,000. It is self sustaining in every way, and new sections are always being added.
Last year all contact was cut off between there and Earth. It had people baffled. Any rescue crews sent out would disappear as well, their radio contact stopping as soon as they neared the space station.
No one is sure what to do, no one wants to go near it now because of the mystery that surrounds anyone who goes missing near it.

The character you play is called Gene Bova.

Gene is part of the underground gang scene but isn’t really associated with any one gang. He did mostly contract work which involved him doing serious crimes such as murder, armed robberies and ‘roughing up’ people who owed money or whatever.
His last task was to rob a government office and find plans for the fate of an old apartment block that’s in gang territory.  This went wrong however and he was caught red handed and he killed a government guard. The police didn’t catch him but they know he did it and now he’s a wanted man.
He’s in hiding now in an apartment that a friend of his owns, and he’s pretty much trapped there because you need a Civilian Security Pass to travel around the cities main streets (he needs to go through back allays, people apartments etc).

The starting story goes like this:
Gene is in the apartment and he gets a call from his friend who owns it to come and meet him in a back allay, where he says he has an acquaintance who will help him escape to the country side.
Gene trusting him automatically arrives to the allay to see his friend at gun point by the gang he was previously doing work for. They think that he screwed them over and actually sold the plans to another gang for a higher price, because now another gang owns it.
He pleads with them and says its not true. They don’t believe him and threaten to kill him and his friend. He offers to do anything in exchange, to prove him self.
They say that they have an important acquaintance with information they need who went on holiday to Delta 9, but never returned and broke contact.
They make it his mission to go to Delta 9, and retrieve him.
Gene agrees.
They say find out what happened to him or they will kill his friend.
They shove him in a space craft, and the main game begins (the Earth bit at the start will act as a tutorial as well).
Here are some screen shots of the Earth level I've started to build:

The apartment you start out in.

Its in shots like these where you can see that some detail still needs to be added. Its a food replicator machine, kinda like out of Star Trek, and Space Quest who copied it out of Star Trek.
I keep meaning to finish it off, but it just keeps getting pushed back further and further.
Anyone who can spot the Dragon Ball Z Abridged joke gets a free cookie.
That red force field is suppose to be a thing that registers if you're carrying a Civilian Security Pass or not.
The block of apartments courtyard. Kinda resembles a prison.
An example of how nice and friendly the government is.
Its abandoned apartments like this that allows Gene to get around without a pass.

So there you go, you're now informed about my game I'm working on. Stay tuned for more updates!

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